Tag: research

  • Art Collective

    For my class Social Interaction design, I was tasked to create a new social app. I believe one of the best extensions of human existence is their art. It connects, persuades, and reminds. For that reason, I created an app centered around attending creative events and sharing creative pieces.

    My process included identifying a target user, which then evolved to a persona and what their key interactions would be on this app. For this project, I specifically focused on the experience of event goers rather than hosts.

    This followed an iterative design process from creating a wireframe, then a Mid-Fi, and finally a Hi-Fi. Each step included testing with real subjects that fit the target user. Testing followed a protocol of obtaining verbal consent, pre-test questions, pre-task instructions, tasks, post-task questions, and post-test questions.

    At the time, I believed my limits included participant sourcing and less exploration due to confines in a university setting. Looking back, I would like to have improved the robustness of the Hi-Fi design and explore Business Accounts. And of course, more iterations with a more diverse group of participants.